A multimedia piece focused on polygonal triangulation. The media and content straddle both analogue and digital representation. Including stainless steel etching, airbrush, creative programming using Processing, sculptural and innovative exhibition techniques.
The polygons created in Processing from the proximity of generative particles are displayed on an irregular polygonal cube sculpture. The projection is presented using a raspberry pi and ofxPiMapper, a low resource, stand alone solution that is well suited to gallery exhibitions.